The Breakdown:
Players: 3-5
Playing Time: 60 minutes
Weight: 2.5/10
Publisher: Arcane Wonders
Mechanics: Bluffing
Hand Management
Set Collection
Components: 216 Goods Cards
144 Legal Goods (Green)
60 Contraband Goods (Red)
12 Royal Goods (Red w/ Gold Banner)
110 Coin Tokens
5 Merchant Stands
5 Merchant Bags
1 Sheriff Marker
Rulebook
The Review:
One of my favorite aspects of gaming is bluffing. Games like Coup and The Resistance often are huge hits with regular gaming groups because a meta game develops and past history comes into play, much like poker. When I heard about Sheriff of Nottingham, an extended bluffing game that had the potential to develop that same sort of meta game, I knew I had to have it. Let’s open the box and take a look.
Players: 3-5
Playing Time: 60 minutes
Weight: 2.5/10
Publisher: Arcane Wonders
Mechanics: Bluffing
Hand Management
Set Collection
Components: 216 Goods Cards
144 Legal Goods (Green)
60 Contraband Goods (Red)
12 Royal Goods (Red w/ Gold Banner)
110 Coin Tokens
5 Merchant Stands
5 Merchant Bags
1 Sheriff Marker
Rulebook
The Review:
One of my favorite aspects of gaming is bluffing. Games like Coup and The Resistance often are huge hits with regular gaming groups because a meta game develops and past history comes into play, much like poker. When I heard about Sheriff of Nottingham, an extended bluffing game that had the potential to develop that same sort of meta game, I knew I had to have it. Let’s open the box and take a look.